Why Are There So Few Smartphones In Popular Movies?

Why Are There So Few Smartphones In Popular Movies?

Do not avert your eyes. That’s what’s coming at us. This is what a collective anonymous body of majority wants to see on television. I think about this quote a lot from Werner Herzog. He was talking about television, and specifically Wrestle Mania, but I think it it applies to any form of popular entertainment. The basic idea is that the most popular things, the biggest movies and TV shows and even digital media are a reflection of what we want to see, so we can read from them insights about our desires and aversions. As professor John Hunter from Bucknell pointed out recently in a TEDx talk, which I’ll link below, our tentpole movies aren’t entertaining by accident. If you’re investing in something that costs anywhere from 200 million to 300 million dollars, you aren’t taking any chances. Every second of these films and TV shows is scrutinized by editors and photographers and directors and producers and marketing people and studio executives, and it is designed to cater to our desires, to your desires to be as popular as possible to as many people as possible. Hunter argues that what our biggest movies tell us is that we’re not interested in seeing reality as it is. We prefer worlds that are animated or in a galaxy far far away. We prefer a universe populated with superheroes, or an island populated by dinosaurs or a super advanced kingdom hidden away in the jungle. Now to be fair, popular entertainment has always had an escapist element, though you could say that it’s more prominent now than in the past. But what I find more interesting about Hunter’s argument is a specific aversion that he finds in the entertainment of today. The resentment of our… smartphones. Those ever-present things that connect us to social media and capture more and more of our free time every year. If we look at our most popular movies, he says, What we don’t see, is our devices I immediately became interested in the truth of this claim, so I decided to take a closer look at the highest domestic grossing movies of this year, 2018 to see if smartphones were in them, and if they were, how exactly they were being used. Okay, first in Black Panther, America’s highest grossing movie in 2018 (and likely to stay that way), There are three brief instances of smartphone use. First, by Linda. You guys remember Linda, right? She uses her phone to intercept security footage. Then we see a couple shots of people taking pictures of T’Challa after a chase sequence Then Claw uses one to text someone later in the film, though we don’t see who or know why. In Avengers: Infinity War, there are exactly zero smartphones. None. However, Tony Stark, the most technologically advanced human on the planet, who wears a suit made of nanoparticles, does use a phone in the movie. It just looks like this. In the third highest grossing movie of 2018, The Incredibles 2, There are also zero smartphones, having to do with the fact that the world has this mid-century, modern aesthetic even though there are some high tech things… it’s confusing… Like Infinity War however, there is no shortage of older phones. In Jurrassic World: Fallen Kingdom, We get our first look at a major character using a smartphone for something other than communication, and we actually see what she’s looking at Claire is reading the news. though it’s brief and the other three instances of smartphone use in this movie are all phone calls. In Deadpool 2, we get one phone call, one mindless surf from Yukio, and this homage to “Say Anything”. In Mission:Impossible – Fallout, Ethan Hunt, the “Linda” of these movies, Repurposes a smartphone to use it as a tracker, twice. There is one FaceTime call, and one, uh, phone handoff. In Ant-Man and the Wasp, there is just one FaceTime call and one regular call. And finally in Solo, There are no smartphones at all, because this is a far-futured galaxy, that’s set in the past, that has what George Lucas thought future things would look like 40 years ago. All together that’s 16 smartphones in the top 8 grossing films of 2018. (I couldn’t get access to 9 and 10 because they’re still out in theatres, but I think this is a good sample. The uses breakdown like this: Five phone calls, two video calls, four what I’ll call single-use spy stuff one news source, two camera, two unknown, Claw and Yukio, and one “Say Anything” homage. If we’re trying to determine the truth of Professor Hunter’s claim, that the lack of smartphones is indicative of a popular resentment toward the way these devices control our lives and eat up our free time, we should compare the way that people use smartphones in these movies to the way that we do. Through that lens, we can see that at least five of these uses have little or no relationship to real life, unless you’re a spy, that is. Phone calls, similarly, are an activity that can just as easily be done on Tony Stark’s flip phone or Mr. Incredible’s cordless. That leaves only six uses: video calls are I don’t think something that most of us worry about when it comes to time wasting, same for taking photos. And as for Yukio and Claw, we don’t even see what they’re doing. That leaves this single instance of Claire checking the news. Now, for me at least, that is definitely a common time-sucking use of my smartphone. In the end, you can decide for yourself whether this evidence is conclusive. I think there is enough here to at least partially support Hunter’s claims, because though there are smartphones in some of these movies, their combined runtime comes out to only about a minute, if that, and I don’t think we really see anyone using them in the ways we might be frustrated with in our, on average, 3.3 hours of mobile usage a day. And I’m more convinced when I realize that in all of these films, there are no references or mentions at all of social media. According to the data company “Apptopia”, across the hundred most popular apps, 54% of screen time is spent in apps owned by Google or Facebook. That’s things like Youtube, Gmail, Facebook, WhatsApp, and Instagram. None of these apps, or any generic equivalents, appear in the highest grossing movies of 2018. The time-wasting, data-mining, addiction-creating activity that has become a key, maybe even a defining feature, of our relationship with these devices is absent from our most popular entertainment. Now this doesn’t mean that our smartphones and social media don’t feature in any movies. In fact, one of the best movies of this year in my opinion, Bo Burnham’s “Eighth Grade”, is all about the ways that our devices and the social internet shape the way we interact. Confronting that relationship is, and will be, an important subject for film. But our most popular movies have never really been about confronting our fears and resentments, They’re about escaping them for about a couple hours at the end of a hard week, and in that spirit, I think you can say that smartphones may play a big role in our lives, bigger maybe than we want to admit, but they barely have any part in our biggest movies. Hey everybody thank you so much for watching. I hope you guys had a great Thanksgiving. This episode was brought to you by Squarespace. If you want to make a website, and you want it to be a really easy process, Squarespace has some beautiful award-winning designer templates to choose from that makes that process so simple. It’s got 24 hour customer service, no upgrades, nothing to install no patches ever, and picking your domain name is really easy too. You can start your free trial at squarespace.com and if you use the offer code “NERDWRITER” you can get 10% off your first purchase. Thanks guys, I’ll see you next time.

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  1. On all those movies, the characters have amazingly interesting lives, they don't need to be checking random stuff on their phone because their lives are (literally) an adventure. Our lives are boring routines (home to work, work to home, ocasional time filling activity and the rest is escape from reality time and sleep) it sounds depressing but it is what we have became and what the corps want us to be. Go and run your own adventure, you'll see that you don't miss your phone during it.

  2. Other mundane aspects of modern life which aren't frequently depicted in blockbuster movies – brushing your teeth, taking a poo, sleeping, eating, reading a magazine, watching TV, vacuuming the carpet, walking the dog, buying groceries….

  3. How can you say there's no reference of social media, when Deadpool was a constant meme of everything millennial, and has jokes about tweets and hashtags, in spiderman they have youtube…

  4. This sounds like a lament? Brilliant smartphones and social media aren't front and centre!!! Although you may have brought attention to that fact!? 🤔 If so thanks a bunch Nerdwriter!!!!!!!!!

  5. it sounds like a major stretch to say that the lack of smartphones in movies means that people resent them. it's the same reason most movies dont have long, uninterrupted scenes of the characters reading books or watching tv or playing video games – itd be boring as hell to watch. unless the smartphone actually serves a purpose in the story it's unnecessary and seeing one usually feels like a shoehorned attempt by some 90-year-old executive to appeal to the Kids These Days. i don't want to see every single thing that's relevant to my daily life shoehorned into every movie i see, but seeing a device i use every day for mundane bullshit used to do some cool spy stuff? now that i can get behind.

  6. Good point. I am currently wasting time watching a Youtube video (guess which), though on a PC not a phone.

    However one might look at this from another angle. There are other common activities that are usually not featured very much in blockbusters, like visiting the toilet, clipping toenails or checking flight departure times. Perhaps they just don't contribute enough to the story. Why wasting precious screen seconds on boring stuff?

  7. 05:58 – It's also clear why Facebook & Google is not to be seen in any Marvel movies: that simply doesn't belong in the Marvel universe. If it doesn't exist in comics, why should it exist in the film universe?

  8. First time for everything, right? I didn't like a video of nerdwriter for the first time. I don't bother to explain in details but neither the source material nor the analysis and conclusion make sense at all. Core of the lacking of smartphones in movies is not about escapism but the functionality and to tell the truth the concern included in the question 'why' is fucking irrelevant.

  9. 3.3h of mobil usage a day?! and people back in the days complained about wow players… seems addiction to bs is strong in the west

  10. In the opposite vein, one of the most tense devises used in Get Out, for me, was that Chris couldn't charge his phone, and the way this highlighted the alienation he felt was, for me, one of the great devices used to build tension, and to ground the film in our current times, which elevated the commentary and themes.

  11. This was quite an interesting analysis video to watch. As a Korean, I watch a lot of Korean dramas and almost all of them embrace the mobile technologies available to us. Now, this is mostly due to two of the biggest players in Android smartphone industry are situated in South Korea and they pay big bucks to get their latest smartphones into the drama. Not only phones, but mobile apps get product placement, such as apps for finding rent, part-time job, delivery services, subscription services, messaging apps, dating apps etc. Sometime the half screen is filled with animation that show the text message between the two characters. Some of the product placement is so obvious that you roll your eyes sometimes, but I feel that these smartphone uses in Korean dramas lets me connect more with them, like the characters/actors are actual people I would meet and interact in real life because they do the same stuff I do: spend time on my phone. It's interesting to see how American film industry and Korean drama industry run so differently in terms of use of modern technology, due to the different method of generating money.

  12. Tony Stark one is actually explained in the movies that's the phone that Captain America Gave to him when they separated in civil war if he ever need to contact

  13. Because it's too much like day to day life? I know when I watch Trainspotting and the sequel it kinda takes me out of it because it's set in my city.

  14. Okay, so I’m super late to this party…but here’s my perspective. We rarely see actors doing mundane things. If we had shots of every character using the bathroom, it would seem out of place and pointless to the overall story. Phones are so ingrained in our culture, that our (not so) causal browsing would be highlighting a mundane and pointless aspect of our life. Now, if we had a character solve a problem by googling it, that would be culturally relevant but not satisfying in most stories. So, I think the lack of smartphones in cinema is less of an escapist mindset, but more of a plot hole preventing and more thrilling form of storytelling.

  15. I'd be interested in a similar analysis of popular / high-grossing video games. My suspicion is that, in a more interactive medium, you'll see a lot more smartphone and smartphone-like devices, but even in those instances I think there's probably only a few examples of smartphones being used in a way similar to our everyday experience, though obviously that depends on the genre of game.

  16. I've always assumed it was bc Apple has refused any/all product placement of their phones in movies unless the studio wants to pay some ridiculously exorbitant amount to feature it for 2 seconds. If you watch, most blatant product placements of a Macbook or iMac are often blurred or have the Apple logo covered somehow due to the copyright/ licensing rights needed to be used.

  17. Yeah… sorry this analysis is missing some really obvious points.

    First, Smart Phones date movies, go watch Matrix. That cool slick phone is one of two really cringy pieces of the movie (The other is Trinity's spiral superman dive.). Tony's stark old phone is dated, but since it's before the movie, it's clear it's already a relic.

    Second, Smart phones take time. 3 hours a day, but how many minutes on screen do you need them to spend? 3 minutes? 5 minutes? Movies don't have time for that. Smart phones are dull and boring. Same with programming, same with typing on a computer, if you aren't sharing dialogue it's mindless, but even so there's little reason for character to "check the news" or "Browse youtube."

    Third you looked at the highest grossing movie… so you haven't controled for the type of movie, all the movies you mention are sci fi, and action movies. If you really care about this look at a section of all the movies… or don't because the analysis is kind of flawed.

    As you say we spend 3 hours on the phones, "Phones take time", but in a 120 minute movie (most movies aren't going to be that long but still) every minute has to be accounted for. Why focus on someone who is on a phone, an uninteresting moment of our lives. Instead, focus on the action, the drama, the movie and leave the browsing for anything else.

  18. Y'all are wrong about this. The Expanse arguably the best sci-fi show currently made; everyone has a cell phone, and they are cool. like I want one.

  19. This info’s irrelevant or unimportant… it’s a demagoguery. I remember the movie 50 shades of grey where they did use smartphones and texting back n forth… it all depends on the movie… and it’s not set in Rosetta Stone whether smartphones are used or not because of a particular reason within a movie…

  20. I'd say the issue is more they're TOO convenient. A lot of films that have them also have plot holes where you shout at the screen with "just call for help!" or "Just text them the info before you're caught!" If you look at the 90s, a lot of suspense would be lost if you introduce smartphones to the movies. Running through the airport to tell the girl you love her is silly when you can call from the cab.

  21. not to mention two of the three uses in Black Panther are bad guys. the third is a crowd of people filming the action which to me at least induces stress. interesting view, the movie uses phones bad/stressful reputation to make relating to the good guys easier.

  22. Funny how people are talking about smartphone addiction and all these things.
    I only use my phone on the daily as a pocket watch, as an alarm clock and to watch some YouTube before bed.
    Every other instance (like photos on a vacation) is too rare to be considered a routine use.

  23. Its because these movies are all action films. Action films dont want to show slow paced moments like someone scrolling through social media, especially since it wouldn't contribute to the plat. Smartphone use belongs more in something like a drama or comedy

  24. Because these movies don't revolve around whats on someone's phone, but there is a very very good movie where that is the theme, it's called "searching" 100% of the movie takes place on a screen ( computer and smartphone )

  25. Hunter's argument is fucking dumb and beyond obvious. The increase in escapism is a natural occurence of the greater ability of media to immerse us in fiction via technological engineering of these worlds.

  26. After having seen this video when it came first came out, it made me aware of Tony Stark saying to Pepper "Dont post this on Social Media" in Avengers Endgame. It's only used as a joke, to bring the intergalactic setting back down to the mundanity of every day life

  27. Sherlock (i know it's not a movie but still highly popular) uses smartphones the most, it's one of the crucial element of the show

  28. Why exclude using smartphones for taking pictures? That's often really annoying. People who can't go one lunch without posting a picture and posting it….

  29. as many comments have said before me, I really don't think the lack of smartphone usage in movies has anything to do with our societal resentment of the technology, but rather that it's just bad screenwriting. But to add my own 2 cents, I would argue that producers also want to avoid paying copyright licenses as much as possible, which means that specific brands like facebook, google, and twitter would need to be completely omitted from screen time.

  30. I think one of the reasons would be that smartphones will basically kill a lot of plots. If you show the way people break up over a text as a plot, then you miss out on the drama of an actual confrontation.
    If you have some kind of a plot which involves being lost, or finding directions in an unknown place or investigating to find information about places, then showing all of that being possible with Google maps, etc will be plain boring. Basically, smartphones today offer so much functionality that a lot of plots will simply be killed because the characters could find solutions to conflicts inside the story easily thug their phones.

  31. Maybe it's just the fact that the existance of mobile phones in general and "smartphones" in particular make it extremely difficult to construct appealing narratives, they limit the creators options. Now consider that movie making is an industry like every other, the present does not exist in a vacuum, they learn from the past and try to expand on it.

    It's not just movies, it's storytelling as a whole. It started with stories, myths, legends that were spread by word and acting for generations, then we put them on paper and expanded the art with pictures, film and finally even video games.
    and throughout all that time we refined our techniques, learned what works and what doesnt. We created basic templates that have proven themselves to work and that creators use to this day.

    templates/storytelling devices "evolved"/developed implicitly with the age old problem of strict limits on communication and access of information due to the reality of things.
    if you wanted to communicate back then, you had to do it in person, or by (physical) texts and even the appearance of telegramms/telephones still restricted to defined locations.
    mobile phones gave us practically boundless ability to communicate with another, it's in your pocket, it's wireless, it works worldwide.
    Smartphones are even worse, they give us the ability to instantly transmit visual information now as well, in forms of pictures and videos, and to top it off they give you access to the internet, which is practically the storage of all of humankinds acquired information,all at the touch of a thumb…

    Can you see how this is a tiny bit inconvenient for storytelling?
    there are countless masterpieces of the past that cannot be retold in modern skin, they would just not work.

    That is why not just smartphones, but mobile phones too, make a ridiculously low amount of appearences in modern stories.
    Sadly the art has degenerated, it's not a cliché to say that we get fed rehashes all the frikkin time. The fact that modern storytelling refuses to incorporate technological achievements like smartphones properly is testament to that. It's too inconvenient for them, it restricts the access to the arsenal of old but tried and tested tools of storytelling.
    The non-artists rather construct artificial and boring plot elements that explain the lack of smarthphones (like the phone broke, isnt loaded, was forgotten somewhere and so on) or worse, just pretend like they dont exist.

  32. I was trying to tell my mom this and she thought I was stupid because she said she sees smartphones in tv all the time. I think she confused smartphones and phones.

  33. Hollywood for so long has had a very tense relationship with technology. There’s a lot of online articles of listicles of movie/TV plot lines where they get ruined by the cell phone.

  34. Because it would be a fake scene. When all the super heroes are chilling in a bar it’s fake. People don’t chill with people anymore face to face. We prefer a movie with fake scenes.

  35. In my opinion I believe that the resentment of smartphones in popular film stems from how easy it has made life for humans. It has provided an environment where everything has an answer, everything is possible, and it has whittled down the complexity that is socialization to torturous acts like waiting for a text or being left on read. The smart phone is the antithesis of everything fantastical, suspenseful, and challenging.

  36. You might have missed something: it's a worthwhile hypothesis to suggest that the main reason people have so embraced retro is it gives filmmakers (and audiences) an excuse to leave the smart phones out.

  37. One of my fav movies of all time is Aliens.
    I like to think that before 2179 some major disaster involving our current tech happened (g.e. a sharply drop of IQ), so the whole planet decided to go the necessary steps back in technology to sufficiently sustain space exploration without risking themselves into that disaster happening again.
    That's why the centry weapons had those horrible monochromatic monitors and navigation systems displayed crucial information only.

  38. I dont think its cause people think phones control our lives, I think its just because watching someone play candycrush or something is kinda boring in movies, especially action movies like all the ones in the video.

  39. I have some considerations to make about this video.
    The video is good and smart as we all are use to by now. But taking the action movie of today, such as cinecomics and so on, as the only example of popular movie is reductive ( altough I agree on the importance of the genre at this time). I don't think it's actually possible to produce a "good action movie" with a more extended use of smartphone, It wouldn't make much sense for a charcater to stop a life depending task, such as fighting Thanos or fleeing from the empire, to use the smartphone, it would probably be seen as a dead point in the movie, and that for cut. The matter is that it's not because is popular, but because it's action, and there's no time to "waist" in action. The real question would be: if today they would have to make for the first time Juno or Citizen Kane, how many smartphones would there be, and how would they be used? And the case of Eight Grade seems to corroborate this idea.

    My compliments as always.

    Mine doesn't want to be a criticism, just a clarification.

  40. People in older films rarely sit and watch TV, rarely read books, rarely read newspapers, rarely listen to the radio compared to how often people did/do in real life. They aren't overly cinematic activities unless they are delivering vital information or are otherwise integral to the plot. This would be especially true in escapist adventure films, which is generally what makes up the majority of mainstream top-grossing cinema now. These films are mainly about people doing stuff, not looking up stuff or educating themselves. There would have been a slightly higher incidence of all these activities in the past in such genres as domestic dramas, psychological dramas, domestic comedies, love stories – generally films that were depicting a vaguely plausible version of "real-life". However these films aren't made much now, certainly not by the major studios and they are even rarer at the top of the box office charts.
    There is a second reason for not including smart phones – that many stories rely on a character having a lack of information and/or being out of contact with aid. Look at many plots of films of the past, they would have been immediately invalidated if a character had had access to Google and/or easy mobile communication.
    With the increase in technology generally I would expect more and more whodunnit stories to be set in the past as well as the types of stories, common in horror for example, where people are isolated and thrown on their own resources.

  41. There's also the phenomenon of smartphones not appearing in our dreams. I've only ever had one dream that I remember with a smartphone in it and even in that, I could see through the screen into what looked like cogs in a machine. Make of that what you will.

  42. Isnt it funny how black panther is literally richer than iron man but nerdwriter says that iron man is the most technologically suited. Like sir. Wakanda exists.

  43. We go to movies to get away from our phones…well some more than others.

    Phones are only used to pushed the story. Nobody would want to see antman play candy crush.
    Also it takes me out of the movie when something like social media is mentioned.

  44. Phones are one of the easiest ways to determine a movie’s age and make the movie look dated. Just look at the ridiculous phones used in The Matrix! Every time I see a SideKick phone I’m immediately reminded how old it is. Also, if you want to pack a full story in 2 hours or less you have to throw out anything that’s inessential. I don’t see people going to the toilet or showering or even eating often either unless it’s relevant to the story.

    Compare that to modern TV series where you see smartphones and especially text communication extremely often! TV series are even more effective for escapism so I really don’t think there’s anything whatsoever to the idea that viewers have a phobia against their phones and want to be freed from them on screen. Wouldn’t make sense anyway since many people are on their phones while watching movies …

  45. Let's be honest. Anyone who has a great day to day life full of activity and is interesting , the last thing that's interesting is them using their smart phones. We now live a society where are present moment and life goes to a device like a computer or phone and spent virtually.

  46. Loved your Trump video because that was informative . This one was rubbish. Your "evidence" for pointing to some conspiracy of keeping smartphones out of movies was rather thin… some of your examples were actually just plain weird [Star Wars & Incredibles]. Plus you spent almost NO time on why this was actually the case… despite this being the very title of your f••king video! Please do better, your channel was one of the few pop culture analytical channels I actually like. Try to do more on verbal communication, using examples/references. And if you are going to do something like this, please be more careful AND use more relevant examples as well as actually answering questions you posit, unless you specifically mention that you are not going to answer them ["food for thought"].

  47. I think the "unknown" use of phones deserves more looking into. I'd argue that it's most applicable. People spend time on their phones doing nothing all the time. Mindless browsing of Reddit, Instagram, Twitter. Sometimes, you'll open up an app and see no new posts, but you'll still look at it.

    Also other people have said it, but the use of cell phones can easily pinpoint a time period of a film. Whenever you're watching a movie and are absorbed into the film, something that is very specific to a time period can break the immersion. Unless it's a period piece where an important aspect of the film IS the time period, then giving specific examples to date your movies can be a serious distraction.

  48. I don't think any of these characters in these movies waste time with something that does not drive the plot. There is no reasons for them to use smartphones. It's a gimmick. Would make more sense to analyze a movie like Baby Driver, or a Rom Com on how they use smartphones.

  49. I find it so weird that messaging is quite present in Sherlock, but not in these movies. I guess it's because characters in movies only make phone calls when it's an emergency, but I think messaging can be a useful device in movie. Maybe for a call back.

  50. The Incredibles 2 doesn't have any smartphones because it takes place during the 60's. The Elastibike, and assorted other bits of advanced tech are pretty standard comic book and 60's-era movie futuretech.

  51. I think the main reason smartphones aren't popular in movies is that a lot of drama hinges on "this character can't instantly reach the other character" and "this character stops the person telling them the truth" and "no one can contact the police." Not to mention, if you were in the situations that characters were in, you'd be almost constantly engaged, not staring at your phone.

    plus, as Aharkhan said, it's not interesting or cinematic to watch someone mindlessly scroll through facebook. Any movie that does show that is almost definitely going to fall to obligatory tech-shaming.

  52. i feel like using phones is just too easy and can be considered a lazy "shortcut" in cinematography. I mean if a character doesnt know something they could just google it or "phone a friend" but that wouldnt show the characters interacting or figuring out things on their own

  53. I always thought it was because smartphones are easy plot-breaking devices in most movies. Writers are too lazy to figure out a script that works in the light of smartphones being a thing. Many modern movies (not necessarily these blockbusters, because smartphones probably wouldn’t work on exploding islands or outer space) would have their plots completely collapse were just two people in the movie to have a device that could take pictures/video and immediately transmit/share it anywhere/everywhere in the world.

  54. Personal Shopper with Kristen Stewart used a smart phone heavily in some scenes and they were quite interesting, with a real sense of suspense. It doesn't have to be that watching someone use a smartphone is boring (as many here have claimed). I liked this video. It gave me food for thought.

  55. You need to compare against "control items" for you to conclude any significance to them being infrequent.

  56. As soon as I left the job where I had to use Whatsupp, I stoped using smartphone. Very much recommend
    Tho youtube still sucks up good amount of time from my weekends trought PC

  57. Probably because they want to drive home that they're making a call and not a character who is obsessed with their phone like so many people. Plus as time goes by these smart phones are going to remind people of when society was at it's most ignorant.

  58. Well, before smartphones you almost never saw anyone watching television in a TV program or movie. (Which is kind of ironic.)

  59. Now that I think of it the Emoji Movie was 1 and half hours of smartphone apps and it is the worst movie of 2017.

  60. One of the things I noticed feeling after Infinity war, was how meaningless my own work life suddenly felt. Its never about life or death, or paticulary important to the fate of society. Its just being a cog in some huge unknowable machine. Compare that to how meaningful the hero's contributions are.

    We don't want to see smart phones or social media in movies, because we intrinsically realize that its all bullshit. No one wants to watch a movie about bullshit. We want to pretend things matter.

  61. At 5:52 you said no mention of Social media at all. 5 Months later endgame came out. Out the gate Tony asked peppa not to share his video on social media. But this was not his first time to say this as he said it to the solder in the Hummer in the first Iron man.

  62. I spend most of my day on YouTube but not ANY other social media. I have a Twitter account but I only use it in support of petitions I learn about from YouTube & It’s possible my LiveJournal may still exist but I only ever used numbers or code names for the people I referenced… I’m Waaaaaaay too paranoid for Facebook or Instagram

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